On the planet Cray, it's game time...The Gora and the Lineen are set to face off in the grudge match to end all grudge matches. The players are limbering up, the commentators are preparing, the fans are daubing themselves in their team's colours.The arena is set, and the kick-off is approaching...When the Doctor and Nyssa arrive, however, they find that Naxy is a sport thaOn the planet Cray, it's game time...The Gora and the Lineen are set to face off in the grudge match to end all grudge matches. The players are limbering up, the commentators are preparing, the fans are daubing themselves in their team's colours.The arena is set, and the kick-off is approaching...When the Doctor and Nyssa arrive, however, they find that Naxy is a sport that anyone can play... whether they want to or not. Cray's entire future depends on the match's outcome, but the time travellers soon realise that it is anything but just a game......
|Title||:||Doctor Who: The Game|
|Format Type||:||Audio CD|
|Number of Pages||:||283 Pages|
|Status||:||Available For Download|
|Last checked||:||21 Minutes ago!|
Doctor Who: The Game Reviews
Really enjoyed this audio it felt fresh and different... 8.5/10
An extremely weak, predictable and pedestrian plot. The story is just plain ridiculous and unimaginative. The Doctor, Nyssa and most of the supporting characters spend most of the story playing Mr. Thickety-thick from Thicktown, Thickania. They completely miss obvious conclusions that a dimwit could pick up on. The villain just needs a mustache to twirl to completely become a cliche and too many major plot points are just not there. Explain to me again why it makes sense for the bookie to go to incredible lengths to temporarily stop this game? How does he benefit? And surely there would be a less convoluted and ridiculous means to get there. The Lord Carlisle story line almost saves it but they not quite. Especially when *spoilers* he just up and dies for no real reason. This is on a level of poorly written fan fic. Pass on it.
The Game was a rather nice parable of the Doctor and Nyssa ending a war; not a lot more to say about the plot than that. Several interesting things about the form rather than the content, though. First off, the six-part framework is much more effective than BF's usual four parts, and imposes a certain discipline on the storytelling. Second, the setting is very close in concept to my day job, but this is a broad brush portrayal, not a didactic exercise, so I forgive the blurring of details. Third, and most important, we have the return of William Russell to Doctor Who after forty years, as interplanetary negotiator Lord Darzil Carlisle - a memorably flawed character, whose relationship with both Nyssa and the Doctor turns out to be the real story here.
The story focuses on a planet where the local team sport is (more or less) sword combat to the death. It has quite a bit of fun with the parallels to football (or, frankly, most team sports), which helps along the plot of a negotiator brought in to end the bloodshed not being quite what he's been cracked up to be. There's the occasional moment of dark humour, largely from the commentator, and, while this is never going to be a true classic in the range, it's above the average.
This adventure is a planet that has a game that is actually a war between tribes. A peace conference is going on to fix it but a mobster is trying to keep the game going to keep his gambling business going. Can the doctor stop this. Find out.
I hate stupid rabid sports fans. Good story otherwise.
This was a rather weak story. It was way too long. One of the few redeeming features was William Russel , original companion Ian, in a different role.
Interesting Dr Who combat game story.